An idle clicker game that allows the player to expand his/her empire of hamsters by constantly upgrading and tapping.
Technical Game Designer / Data Analyst
3 - 5
Planet Hamster was designed to be a game that constantly gives player positive feedback, so we can keep the players retained.
Planet Hamster does not have to be played actively, parts of the game require idling.
General Game Design and brainstorming
Notifications and pop-ups
Cloud-saving, achievements, leaderboards, ads
Data analysis (balancing)