hi, I'm peter.
I focus on gameplay and level design









featured projects.

lightfarm.
LightFarm is a game with physical elements where players are invited to take care of a farm.
Role: Prototyper


call of duty: mobile.
Mobile version of Call of Duty, developed by Tencent Games and published by Activision.
Role: Level Designer



aberrance.
A four-player adventure game, about accepting each other's differences and using them to your advantage.
Role: Technical Game Designer / Level Designer

simulation 139.
A puzzle game that uses camera as the core mechanics, player has to explore the level to solve puzzles.
Role: Level Designer/3D Artist

photon explosion.
A mobile game live on App Store about spreading your photons to take over other planets and survive
Role: Technical Game Designer

pizza boi.
A motion-controlled game about delivering pizzas while dodging traffics with your body.
Role: Technical Game Designer



golem.
A single player narrative game, about finding out the truth of a little boy's family and going on a touching adventure.
Role: Level Designer/Programmer
cleAR sight.
CleARsight is a Spatial Computing Accessibility app, to improve the daily lives of individuals with Low Vision.
Role: AR UX Engineer / Technical Artist




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Capture6
Capture2
0x0ss (2)
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